Now that the game is released, how about sharing your gameplay tips:
(Some of these are bugs and will get patched, I'm using the steam version, which is 1.03 I believe)
Run, Melee, Jetpack = ultra fast It is tricky to get the timing right, watch some youtube videos to see it in action. Start by running, then melee and as the melee animation starts, hit jetpack and you will keep your forward momentum. You can get larger distances and more reliable results by doing this off of the edge of a cliff (just make sure you save some jetpack juice for a safe landing. You can also tap the jetpack to save energy and get larger distances.
Fire bolt caster while using mining beam (press the weapon switch button, fires one bolt at a time, consumes ammo)
Scrap lasers on your starship for unlimited blaster ammo: I bought a ship which shot itself when I used the lasers... buyer beware. So I dismantled them and all of their upgrades to free up space and the blasters work, but there is no way to fuel them, so the hud says they have 0% fuel, the they still work and never run out of ammo.
You can use the signal arrays multiple times to find multiple points of interest. You know those white boxlike antennas with a gold/yellow beam pointing up into the sky? They are commonly found around shelters and outposts, and give the player the option of locating: a Monolith, Colonial Outpost, Transmission or Shelter. If you have or craft additional bypass chips, you can use the same one multiple times to locate more landmarks in your area. I used this to find a dozen drop pods within a very small area and then flew my ship from point to point buying exosuit expansions.
Farming Iron and Plutonium and making bypass chips for units in the early game: This is 100% a ligit part of the game. Bypass chips sell for 3000ish units and players start with the blueprint for making them. All you need is some iron and plutonium which is readily found on most planets. Then you just need an empty inventory slot and a galactic market terminal to sell them at.
Traveling closer to the center means more minerals in space. Can't find copper, aluminium, nickel, Emril, etc in your system? Keep traveling, I'm only my 3rd or 4th warp down the atlas pass and I've stumbled upon a system with Emril + Nickel asteroids and a world rich in Emril, Zinc, Platinum, and aluminium. Downside is the planet is radio active. But I'll be exploring the other planets soon.
Rare resource farming: Barren planets and extreme planets have very rare valuable resources that you can farm to make lots of units fast. 1) Vortex cubes - Usually found in a lot of numbers in caves and fetch ~21k units each. I once found over 150 in a single cave and made 1.5 million units in less than 15 minutes. Having max inventory space maximizes your profits. 2) Radnox/Murrine/Calium - Found in extreme planets and are fetch ~30k+ units each. 3) Gravitino Balls/Albumen Pearls - Usually found in barren or extreme planets and attract sentinel attention if you try to farm them. 4) Omegon - The best way to farm Omegon is to use a single transmission tower to locate all the crashed ships on the planet. Then go to each crashed ship, accept it and dismantle its modules for parts. Once you're done dismantling, transfer the resources to your exosuit, go back to your old ship and accept it. Sell the resources to make quick money. This method also gives you lots of Omegon that you can use on your upgrades or sell for a lot of units.
Galactic trading: Always visit the space station first when you enter a new system and check what resources are in demand and sell for ~100% more. This way, you know what resources to farm and sell. You can also buy those resources off of traders on the space station for less and sell them on the galactic market for profit. One such trade example - Dynamic resonators sell for 100% profit on the galactic market. Some traders on the docks sell it for -100% of the price. By buying it from those traders and selling on the galactic market, you make a 200% profit.
Other tips: 1) Always upgrade your exosuit to max slots first before upgrading your ship. Exosuit upgrades give you more bang for your bucks, ie., more slots for less money. Having a 3 or 4 of extra slots on your ship doesn't make much of a difference unless you want to install a lot of ship upgrades early. To easily maximize your suit slots, go to a signal scanner and use bypass chips to find a lot of drop pods. Then go to those drop pods to upgrade your suit. Initially, suit upgrades are a lot cheaper. The first one is free and every subsequent upgrade costs 10k units more until you reach the max number of slots.
2) Initially, always find shelters that have aliens in them to maximize your chances of acquiring a new blueprint. You can use beacons to locate shelters that have aliens in them.
You can also stock up on carbon and sit there conversation spamming an alien and as long as you choose an action each time, you can select "learn new word" each time it is an option to slowly learn the language. If you have a high standing, periodically selecting "request fuel" or "request isotope" will give you carbon. Since each alien gives a random number, some will give more than others, but the same alien always gives the same amount. The most I have seen is 99 carbon, which means you can effectively never run out of carbon and talk to them indefinitely.
attain highest speed available, with control of where you are going: (usually around 1,500u)
use your pulse engine, after having it on for a moment, cut it off with one tap of L2. you'll be going fast and be able to move around more freely than other high speed moments.
to test this aim for a fairly fair away planet and try it out
if you don't want your reputation with a certain faction to go down if they offer you something, don't refuse, just press Circle, or back out (whatever the relevant control is on PC) your faction notoriety will still be a positive increase if you do this.